Top head accesories not shown on the editor

Sandbox.zip (182.8 KB)

Hmm, it could be that your object is out of scale or you have used a wrong armature from an example file.

I’ve uploaded a small example Sandbox, including the Blender file and the exported GLB of it that works in any case. You can upload the included GLB file to your current editor scene first to see if it looks like in the screenshot.

To check if your model has the right size try this:

  • in Blender, delete the red cube and the green sphere from my example

  • import your own GLB model

  • if the scale of your model doesn’t match the size of my armature:

    • in Object Mode select your model
    • set “Origin to Geometry” if necessary
    • resize your model (it could be that 0.01 must be set to see it, Factor 100)
    • reposition the model if necessary
  • in Object Mode select your model

  • press Alt+P and select “Clear and Keep Transformation”

  • delete your Armature, keep mine

  • in Object Mode select your model again, hold Shift and select my Armature

  • press CTRL+P and parent it to the armature with automated weights

  • check and correct the Weighting

  • export and upload again

If its too complex or confusing you can upload your GLB file here and I can fix it for you.

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