by 0xd6e62a97a55537cd04847bb73e22208bd20106aa (DCLCurations)
Should the following Tier 4: up to $60,000 USD, 6 months vesting (1 month cliff) grant in the Community category be approved?
Abstract
DCL Curations has been developing educational material, hosting community events and promoting Decentraland since 2020. Now, we are looking to bring all of that together in a fun, gamified experience that will help onboard new users to the metaverse, showcase DCL creators, and encourage users to explore.
We’ve acquired a 16x estate where Phase 1 of the Curation Station has been released and will be the hub for the Virtual Library. Players will be able to earn Library credits by completing various Library quests and will be incentivized to check out books (virtual courses) from the Library in order to receive/upgrade wearables that unlock secret rooms, items, and eventually new Questlines that will introduce PvE and Multiplayer components.
Grant size
59,600 USD
Beneficiary address
0x6a8A014De91d50BA053E43bDe0eaf30D41CbB5f7
Email address
Description
The initial goal of the Virtual Library is to offer engaging educational material about different individuals and organizations in Decentraland. We have created a method for streamlined production and also will release a process for others to submit videos/courses to the Library. While the course material is currently focused on DCL, we plan to accept all kinds of courses in the future to include other material.
Needs / goals that will be satisfied:
• Decentraland is growing rapidly and every experience has different components and requirements to participate (tokens used, social medias to engage with, event schedules, game mechanics, etc.). For example:
o DG has multiple currencies on multiple chains and participating in $ICE Poker requires specific wearables, staking, activations, delegation and more
o The Decentraland Report uses Xpand as their social media platform, has tokenized music NFTs, $REPORT tokens, and more
o This results in a high barrier to entry for most individuals as it requires learning about completely new concepts and items for every experience they want to participate in
• Developing high-quality onboarding videos is very time consuming and often takes a backseat to the continued development work of DCL experiences
This grant will fund:
• The creation of educational onboarding videos for groups across Decentraland
• Creation of gamified educational experiences in the CurationStation with future plans for gamification across Decentraland that encourage users to learn and explore what DCL has to offer
• And will foster growth within DCL communities by breaking down complex ecosystems in easily digestible ways to onboard users
Description of feature / content:
• The current Library floor plan will be expanded and include new functionality (e.g. moveable ladders, integrated virtual courses, NPCs, item spawn points, and games)
• Talking to the Librarian, users can complete an initial quest to receive a Library Card which gives users access to an introductory set of courses
• Users can then complete additional quests to receive Library Credits and access additional virtual courses
• Initially, courses (~1-5min) will be created by DCL Curations in partnership with the organization that the course covers – at no cost to the organization – and includes:
o Script development and review with group
o Audio recording
o Visual recording
o Video editing
o Final review and edits
o Course upload / Hosting in Library
• Later, courses will also be able to be submitted to the team for review to ensure content accuracy. Accepted courses will be integrated in the Virtual Library & the creators will receive a cash reward from the Grant Course Creation Budget (payment amount TBD)
Skills / experience that will contribute to success:
• We have a team of top DCL Advisors and developers with design, modeling, SDK, and backend architecture skills that are working together to deliver a seamless experience to the DCL community
• We have created a 10-part educational series for Decentral Games which is representative of the courses we will be creating for other DCL groups
• Our current understanding of the inter-workings of many prominent groups in DCL allows for quicker development / review of video scripts
Links
Twitter: https://twitter.com/DCLCurations
LinkedIn: https://www.linkedin.com/in/dclcurations/
Website: https://www.dclcurations.com/
Specification
Tools
Video recording – OBS
Video editing – Wondershare Filmora
Graphic Design – Adobe Illustrator / Photoshop
3D Modeling / Animations – Blender
Coding – DCL SDK
Interactive Books
Library Draft UI
Wearable Concept Designs
Basic Video Series:
- Intro to
a. Background of the project, where they currently are, and where they plan to go
2. Getting Started with
a. How to get setup in Web3 and involved with the project
3. Demo of what to do with
a. Walkthrough of gameplay, events, socialization, etc.
Personnel
Team
Carl Fravel – Advisor
Cyclopa – 3D Modeler
DAPPCRAFT – Backend and SDK Team
DefiniteCash – Graphic Design and Marketing
Ian O’Neil (DCL Curations) – Course Creator and Project Manager
MaryanaDCL – Community Manager
Sango – Wearable Developer
Seb – Advisor
Budget:
-Graphic Design / Modeling: $17,600
-Coding: $20,000
-Video Creation: $8,000
-Wearable Minting (20 items): $3,000
-Project Management: $5,000
-Operational: $2,000
-Marketing / Community Management: $2,500
-Event: $1,500
Total: $59,600
Per/Month: $9,933
Roadmap and milestones
Month 1 –
• Complete Library expansion design plans
• Complete graphic design and modeling for Library Card
• Complete graphic design for Book Blaster 5000
• Draft graphic design for wearable collection
• Develop backend architecture plans
Month 2 –
• Complete 3D modeling for Library expansion
• Complete 3D modeling and animation of Book Blaster
• Complete Virtual Course animation and integration with Library Card
• Begin 3D modeling of Library quest materials and code for spawns
Month 3 –
• Release process for open Course Submissions from the community
• Complete gamification of Book Blaster 5000 quest
• Complete 3D modeling of materials and test spawn code
• Complete coding for Book repair quest
• Complete wearable modeling and submit to DCL for review
Month 4 –
• Release wearable line (Tiers 1-3) and integrate into Library
• Deploy expanded Library functioning with custom UI, 2 available questlines, 2 NPCs, and an initial set of Virtual Courses
• Design DCL questline format and integration
• Test all functionality and stress test new scene
• Host release event in DCL