by 0xd6e62a97a55537cd04847bb73e22208bd20106aa (DCLCurations)
Should the following $110,300 grant in the In-World Content category be approved?
Abstract
The DCL Virtual Library is a gamified educational experience that pays the DCL Community to develop courses about DCL/Web3, and encourages users to learn by rewarding them with Intelligence Points, NFTs and in-game bonuses.
The 1st phase of the Virtual Library laid the foundation for a scalable Gamified Educational experience in DCL. We currently host 60+ courses in the library, host weekly live events and attract 400-500 users/month.
This grant will allow us to build on our successes and improve the Virtual Library in 4 core ways:
- Increase available courses and improve learning experience
- Expand questlines and gamification of NFTs
- Expand rewards system and available rewards
- Develop Open-Source components for use across DCL
Grant size
110,300 USD in DAI
Project duration
8 months
Beneficiary address
0x6a8A014De91d50BA053E43bDe0eaf30D41CbB5f7
Email address
Description
As we move forward, we are looking to expand upon the Library in 4 core ways:
1. Grow Available Courses, Course Structure, and Course Providers/Creators
β Expand offerings to over 200 courses by end of grant
β Develop partnerships with Web2 Course Providers to integrate their material into the Virtual Library β we have already begun working with BTA (The Blockchain Training Alliance) and will be providing some of their course material and hosting an event with them at the end of August (blockchaintrainingalliance.com)
β Restructure our Course Management System and Library Card to accept categories (e.g. gaming, coding, 3D modeling, promotional)
β Allow for likes on videos and course creators
β Develop a formal Course Creator application form on the CurationStation.fun website (Currently in development and can be visited now)
2. Questlines and Gamification
β Develop a Battle Arena where users will use NFT wearables to fight and defend the Virtual Library from invaders
β Gamify current wearable lines, 4 enemy types, and more incentives to learn and upgrade stats
β Host on DCL Worlds and connect to the Genesis scene via a Battle Portal
3. Rewards System
β Develop a Dynamic NFT Reward Booth which will be able to host multiple NFTs for players to claim in exchange for Intelligence Points
β Link the Reward Booth to our Administrative Tool so that new collaborations and NFTs can easily be added and priced (in IP) to the game and keep the rewards fresh to incentivize users to learn
β Develop 4 new wearable sets (The Invaders) that people can gain by completing courses, earning Intelligence Points and participating in the new game mode
4. Opensource Book Booth
β Develop an opensource Book Booth that will hold a subset of library courses and be deployable across Decentraland
β While this wonβt be linked to our game mechanics, the goal is to allow others to use, and build upon, the course offerings on their own land and find unique ways that they can gamify the education in the context of their own experiences
β The opensource nature of the Book Booth will also allow them to act as Way Points across Decentraland when DCL Questing is re-released
Additional Improvements
β Develop The Curator AI NPC and AI website chatbot to help manage content and help users. We will also provide the community with clear documentation and videos walking them through how to implement AI bots in their own scenes and recommendations on how to train them
β SDK6 to SDK7 transition: We will be reworking our current code base to SDK7 and will continue our library development using SDK7 in all areas that SDK7 is currently fit to support
β Marketing Analysis, Strategy, and Implementation: We will be partnering with Ryan MacDowell (rmac), the founder of Do Well Studio, to deliver a comprehensive 360Β° Marketing Audit of our current strategies and performance metrics, define our marketing objectives, and create an actionable marketing strategy w/ an automated self-serve marketing system for immediate implementation
β Course Payments: We will pay $100/video to DCL Community members that would like to develop courses for the Library. Courses will be hosted in the Library for free, can be used by the creator on their socials and platforms, and used by the groups they cover as well. As an additional incentive to create courses, we will also use a portion of the budget as prize money to the top Course Creators voted on by the community
Roadmap and milestones
Month 1:
β Conduct marketing audit & launch strategic plan
β Release of Web3 Companion Website for Players and Content Creators
β Creation of new Player Handbook
β 8 Thought Leadership articles/month
β Planning for DB, API updates (optimizations, Reward Booth schema, and Book Booth) and SDK7 transition
Month 2:
β Implementation of Metamask Wallet connect and Curation Station Leaderboards for Web3 Companion Website
β Improved CurationStation 3D UI, bug fixes and Player Onboarding / Retention
β Course Management (Admin tool) improvements
β AI strategy development
β Release of new marketing strategy
Month 3-6:
β Development of Battle Arena, reward booth and opensource book booth
β Development of new game mechanics
β Development of new wearable rewards
β AI testing and training
Month 7:
β Beta testing month - Book Booth, Battle Arena, Chat Bot, Rewards system
Month 8:
β Alpha release