by 0x7e22d9514a99793e80d4fb5e3a9dfd4931f47c4c (TonyDarko#7c4c)
Should the following Tier 4: up to $60,000 USD, 6 months vesting (1 month cliff) grant in the Platform Contributor category be approved?
Abstract
Vtubing application that will allow for different uses expanding the digital identity even outside of decentraland. The web 3 vtubing application will offer the possibility of maintaining a digital identity based on the Decentraland avatar, expanding customization options for users and providing the community with the opportunity to design, mint, and sell these assets, generating new interactions in the marketplace.
Grant size
57,000 USD
Beneficiary address
0x7e22d9514a99793E80D4FB5E3A9Dfd4931F47c4c
Email address
Description
Vtubing has gained a lot of popularity in recent years. Our interest is in providing an easy-to-use application that allows the community to use a Decentraland avatar in meetings, record content, stream, etc. In addition, we propose a web 3 integration in the application, thus generating a new category of NFTs called āDecentraland Backgroundsā. Being NFTs, will have the rarity categories in same way that wearables, the interested in creating their backgrounds would have to pay a verification fee and the Decentraland committee will verify that the measures, content, format and weight of the images are appropriate for verification, the verification fee will be defined by the DAO. Our interest is in being able to provide an easy-to-use application, capable of tracking facial expressions as well as head and arm movement, and also allowing for aesthetic changes to the avatar, allowing the community to use a Decentraland avatar in meetings, recording content, streaming, etc. In addition, by integrating web 3, we propose the possibility of minting backgrounds in the application, thereby generating a new category of NFTs called āDecentraland Backgrounds.ā
These backgrounds give the community the option to create and sell these assets, just like emotes or wearables, adding more transactions and uses to the marketplace.
Specification
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The user interface will allow you to change aspects such as skin tone, clothing, and hair, just as you can in the Decentraland interface. These changes will not be NFTs; they will be part of the same application and will not be the same attributes as the application, although they will be inspired by them.
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Full screen & green screen, This option is very versatile and has many uses.
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The backgrounds, being NFTs, will have the same rarity categories as the other NFTs in the community, which opens the possibility of not only identifying yourself in your digital identity with a Decentraland avatar, but also with other communities, just like wearables do, but in this case, not only within Decentraland.
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In the same way that wearables, the community interested in creating their backgrounds would have to pay a verification fee and the Decentraland committee will verify that the measures, content, format and weight of the images are appropriate for verification, the verification fee will be defined by the DAO and the sale price for each background by the community.
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This same principle can be applied to future actions within the same application, for now we would set the foundations of a tool of great usefulness not only for the Decentraland community, but also for the web 3 community in general, attracting more users to Decentraland.
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In our vision of the app, we would like to add the same concept of NFT to VRM avatars created by the community and a series of extras that will be present in the future, however it is important to develop the foundations correctly with the corresponding time.
Full document: https://drive.google.com/file/d/1GMH6Be9oqLS09LWBsZvfbsRkFr4V_XQS/view?usp=sharing
Personnel
Meet Tony Darko (Project Manager, 3D Designer) Graphic Designer with over 4 years of experience with Blender, creator of Darko Studio, Designer for āCalaverse,ā festival in DCL, verified partner for the DAO proposal, selected for MVFW 2022 and DCL Film Club 2022, part of the Imagine to Create project (DCL galery/launcher), my 3D work has been exhibited at theaterLab in New York (2021) and in the Luminaria Contemporary Arts Festival in Texas.
- 3D general:
https://drive.google.com/drive/folders/1V2FdnMgFAojBO_mcliDT5HtLPepmyVcQ - Calaverse: https://twitter.com/decentraland/status/1587746347888910336 Decentraland - Marketplace
Meet Jhoico (game developer/programmer): 15 years of experience in software, website, app, and video game development, I have spent around 12 years creating web content, browser-based video games, knowledge in Flash, HTML, JavaScript (typescript), PHP, CSS, Flex, Xcode. Currently, I am creating video games using the Unity game engine and working as a developer at Darko Studio.
- Chavo del 8 games:
https://pulsosocial.com/2012/04/04/playful-play-y-el-reto-de-llevar-al-chavo-del-ocho-a-los-juegos-sociales/
https://www.vidaextra.com/listas/chavo-8-a-traves-videojuegos-chavo-kart-al-disparatado-street-chavo - Randall para ps4:
Randall
https://www.youtube.com/watch?v=6vKSnZDSSwo - Warrior for ipad:
Warrior
Roadmap and milestones
To develop the app, the best way to make it usable with any camera is to use mediapipe and open cv, that is, python. The 3D models compatible with these libraries must be able to be used with the OSC protocol, which is why we decided to use VRM formats in a unity build. This way, we control the movement of the head and arms of the avatar in real time, for the facial expressions, the models must have shapekeys for each expression, these shapekeys have a range of 0 to 1 and will be controlled by the information obtained thanks to the OSC directly from any camera. The breakdown of operations is as follows:
- March 1st: We will present the user interface, including how icons and menus will look within the app, as well as the base avatars that will be available for use within the application (including accessories, hair, and clothing).
- May 1st: We will present the first beta, along with the necessary documentation for the community to use it. It is necessary to ensure that the application functions correctly and meets the specified requirements. This includes testing for functionality and performance to ensure that the application runs smoothly and efficiently. It is also important to test the application on different devices and platforms to ensure that it works correctly on all of them.
- July 1st: The version presented on this day will be the optimized version based on the problems detected and solved.