Author: 0x5c4eab549a528bf15c47a01e174500010997235c
Update Status: On Time
Project Health: On Track
Introduction
During Month 4, our team made a big leap in 3D-modeling of Modules’ interiors. In terms of development, the main task was to finalize Admin Tool functionality, start to make layout according to design Mockups. The development of the quest system was started.
Highlights
DEV team:
1.Admin Tool:
Full backend frontend Functionality is implemented:
- web-3 authorization
- Roles&Permissions
- Scene Content manager
- Room booking
Scene Content manager and Room booking are on internal QA phase. The layout is made according to Mockups, there are placeholders for pictures that will be replaced later.
We are going to improve the structure of the Admin Tool and add additional pages for better user experience: Event page with list of all Active and Past events arranged through the Admin tool.
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DAPPCRAFT team started to develop Quest System. The scripts (NPC dialogs and quest tasks) were written and basic mechanics on frontend implemented.
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The scene Participated in Testing Tuesday organized by DCL team.
dApps features, such as Market Place and In world voting were included into testing plan. -
During May, our team, together with DAO, clarified the task and expectations for the Modules (War Room, Trends, Help center and Museum) and started 3D modeling, conducted survey for the best dev solutions and has started developing those solutions to display the necessary content and data on the stage.
3D team:
- The 3D team moduled the interiors of the 3 main modules and began working on the interiors of the remaining 5 mini-modules, which are provisionally called Booking and Event Rooms. These are modules that any user can book for their own event (presentation, party). It was decided to give each interior a thematic design: Astronomer’s Room, Coworking Space.
In terms of 3 main Modules following interiors are done:
- WAR Room
- The Help Documentation Center in collaboration with LowPoly.
- Trends Room
- the 3D team also continues to improve Park level, reorganizing zones, adding new elements, modeling NPC’s, and quest objects.
External Image
Blockers
- For metrics in the park and war room, we need a definitive list of data to be featured in the scene.
- For the Museum we need the final list of historical facts and content to be added in the room.
- For streaming via DCL Cast we need an ens name.
Next steps
Finalizing 3D modeling
Admin tool - finalizing and testing
Quests - finalizing backend and testing
Mini-games - start to work.
Mini games from DCL library must be moved to SDK7. This task has the lowest priority at the moment.
Data Visualization - WIP.
Additional notes and links
Additional notes and links
Here is PDF with Month 4 Results, some pictures of 3D models