Currently I have been having trouble with posting content for both genders in the wearable collections. When the base-shirt model is made it has to have a torso wrapped to it however when attaching it to a female torso the waist stops too early when switched to a male avatar. The below image can be solved by not applying a female body shape to a male shape, in contrast I always use the female body to start off with before applying the model to a male shape to fit both, then extend the wearable to fit the male. This a an ok workflow but would be better if the male and female were the same size.
However, when a male is applied to a female it spills over the waistline causing the wearable to collide with existing mesh. This can easily be fixed by resizing the mesh around the female avatar but in consequence to this action the wearable can appear to take a weird unnatural shape on the male avatar. Fixing these problems would make the process of making wearables for both genders a lot easier.
I know just resizing is a good work around however it would be easier to have a unisex wearable body shape to make it easier to approve wearables especially if its your first time submitting.
Thankyou for reading.