Here is your roadmap from Pick’n’Mix grant proposal. ([DAO:a1ee609] Doki's Pick n' Mix)
You promise an average of 90 modular items minimum created a month for each theme. Which means around 450 modular wearables total for 25k$. Your grant duration is 5 months. 5 * 90 = 450. You promised 5 themes overal, 1 per month. 5 * 90 = 450 minimum.
Now you tell that you made total of 90 items for a whole project duration, this is huge difference compared to amount of stuff that you promised.
I promised 2 textures per clothing. Instead, out of the 5 themes, 1 theme had 4 textures each and 2 themes had 3 textures with the remaining 2 themes having 2 textures each.
This means nothing to me, because in grant proposal you was promising minimum 90 unique items (unique models) created a month. Your grant duration is 5 months. 5 * 90 = 450. Why you tell about textures? I see nothing regards that in your grant proposal. Only few words about color variation and skin tones.
I don’t see any words about amount of textures. 1 wearable can have 2 materials 2 textures or more (5/5 if thats a skin), if its required for good texel density and overall quality. Which means that amount of textures may not be equal to amount of skin tones and color variations.
This requires around few minutes or few hours of work with Blender material nodes and should be presented as additional feature rather than replacement of unique models that your promised in your Pick’n’Mix grant porposal.
It’s clear for me now that you made 5 times less amount of models that you originally promised in your grant. And now I understand why I feel that your Pick’n’Mix don’t have enough of modular stuff.
What you OVER delivered? 90 unique models compared to 450 originally promised?