[DAO:d12cd46] Update #7 for proposal "Creativity & Growth - Sandstorm Creator platform"

Author: 0x8958bdbeeeeb1a0e3eeec3306e7fc07ca3edd7d8
Update Status: On Time
Project Health: :green_circle: On Track


Hey all! Merging both February 2024 & March 2024 updates into one.


  • Project Round #2 Completion (Github, Marketing assets, Payouts)
  • Project Round #3 Completion (Github, Marketing assets, Payouts)
  • Project Rounds #4 & #5 preparations
  • Outreach to the community about open sourced files


In February & March 2024, our team has done signifant efforts in order to (1) get back on track with the deliverables, (2) prepare the next production rounds and (3) initiate outreach in order to plan marketing activations with creators, developers and event producers in the space.

(1) Update on project Rounds:

The Round #2 projects (Celestial symphony) have been finalized and collected in our repo, you can find them here:

Here the brief descriptions of the projects built:

By Ale_R3ds: relaxing environment To listen to music
By Virtual_Dope: lounging palace for concerts, dj sets and jam sessions, which can be programmed and held in the place.
By Vvcryptos: The house of house, A building with the theme of a music house covered with light and color that will move and interact with sound
By Lapsus Next: Cosmos Build with Instrumental planets
By Rhoo: 30 dancing / singing / Musical emotes
By Biagi: Psychedelic parc for music enjoyers
By Zcayel: Greek musical altar for original performances
By OVA.Design: Resonant Chamber: Rigid Origami Acoustic Transformation
By GeekGoddess: giant record player and a vinyl record in the middle - on top of that lives a small party town filled with musical creatures

The Round #3 projects (Mythical Realm) have been finalized and collected in our repo, you can find them here:

Here the brief descriptions of the projects built:

Dr. DCL: Lok Dastanain – a journey into the rich tapestry of Punjabi folklore and morality tales.
Juek: quest game with 4 different Environment And 5 Mega Quests
Albinkeer: Enchanting Mermaid Lagoon - A Mythical Oasis in Decentraland
Antonio Azzolino: Minotaur maze from Greek mythology, with moving walls, pitfalls and a Minotaur statue in the middle
Ale_R3ds: Atlantis
Rhoo: Himalayan forest
GeekGoddess: legendary Sarimanok that originates from the near forgotten colorful precolonial culture of the Maranao, Philippines
Rizk: Palace of a Thousand and One Nights
Biagi: Subterranea Haven in Decentraland - Dwarves City

(2) Preparation of the next production rounds

Since the Rounds #4 & #5 have not been launched yet (see blockers), we have anticipated and prepared for a dual launch of rounds #4 & #5 at the same time. This will ensure an approximate production time of 1 month to deliver on both rounds simultaneously.

Here what we have prepared:

  • For Round #4: With the goal of onboarding new creators, we have invited a total of 30 creators & developers to participate in the next round who have never participated in a C&G growth round yet. We are expecting a fully new lineup for Round #4 upon launch, which will also transfer over to round 5 (for the ones not selected).
  • For Round #5: We will proceed with standard procedures and expect not selected applications from round #4 to transfer to round #5 since they will be launched simulatenously.

(3) Event planing outreach

We have initiated discussions with many decentraland creators, developers and event producers in order to highlight creators in the space throughout many events! More to come.

As a final note, we were very excited to meet the Decentraland team at GDC and are looking forward to the many planed platform updates and exciting events!!


(1) On production:

  • No blockers on the production front
  • No blockers on collecting productions on Github (please let us know if there are problems with assets or projects, we will look into it - Contact: oscom@sandstorm.co)

We have improved our management system and are able to deliver on a full round within 3-4 weeks (start to finish). No more blockers on the production front.

(2) On Timeline & Communication:

  • I apologize on behalf of my team for the delay in public communications (Oscom - program coordinator), I was heavily sick throughout march which led to my hospitalization. I was unable to access the relevant wallet throughout the time to push the public update, which would have enabled the project to progress on the second half of march (all deliverables and timelines were met).
  • Because of the inability to produce a public update, GSS (rightfully so) kept the contract paused. Unfortunately, it is in our company policy that we have to have the budget upfront before launching on our marketplace for the security of our contractors. That created a “deadlock” over the past 2 weeks. I will discuss options in the next steps section.

Next steps

We are fully committed to deliver on the roadmap on time. As I hinted to above in the Highlights section, as soon as we get the green light we will proceed with launching both Round #4 & #5 simulatenously. We will be able to deliver on both rounds (start to finish) within 1 month.

Once that is done, we will be fully back on track with the initial roadmap and complete Round #6 on time, if not ahead of schedule.

In that sense, next steps would be:

  • Unpause contract (GSS)
  • We initiate Rounds #4 & #5 (Immediately after unpause)
  • Launch Round #6 (End of April)
  • Complete Rounds #4 & #5 + payout (End of April)
  • Complete Round #6 (Mid-End of May)
  • Organise final event to celebrate full completion with all creators involved (End of May / June)

We are very excited to work on the remaining rounds! Let’s build!

Additional notes and links

Important note: The financial report will be updated in the following days (waiting for updated CSV to be completed to report additional payouts)

View this update on the Governance dApp

About this project: the contract was paused 2 months ago, and we have been working with the grantees to help them clearly define the next steps and duration.

The grantee faced some personal difficulties which caused a longer than expected delay in reporting progress, and has finally provided their public update here.

Based on this, we have been reviewing the information and now we need to ask the DAO Committee to create the new contract.
We would need to have clear dates on when the team will resume work so they can start, finish, and report rounds #4, #5, and #6.

This will help us define the new contract and its duration. @Oscom and team, can you assist with this?

Thank you!

I forgot to mention: we also need to see proof of the execution of the payments for round #3.