About the working hours, first of all, although I will be working here with almost full dedication, apart from some maintenance at Golfcraft, the proposal is not about publishing a job offer, and moreover, the DAO is not legal and cannot hire in an appropriate way. There are other proposals about squads, etc.
About working time, you have to be aware that it already has working hours on it, that right now, I would need to review to really tell you how many hours I dedicated, and not only in front of the computer, but to think on the creativity and mechanics of each mini-game, other mini-games that are not yet implemented, It’s practically impossible to calculate. Or do you think the work is to press keys right away to write code?
Also, you are ignoring and nullifying the value of the invention of the system, that no one else has done and simplifies the creation of more multiplayer mini-games, some of the mini-game took me only like 4 hours to implement because this system, others more (excluding the creative time to think about it). But also you are ignoring all the previous time dedicated to think about this and other ideas, and not just rough ideas; also the time to investigate to design the mechanics, etc…
So, the proposal is really about providing a product, for the best of the DAO. What I usually like to think is the following question: “Is Decentraland better with this product/service or with those funds in DAO treasury?”. And you can review all previous enacted proposals, think how much has been spent and if those work or not and how much it has contributed, because some proposals can sell really well but then later it’s worth nothing.
Also you can ask other game studios how much something is worth to build, and there you can be ignoring a lot of stuff, because you can come with your own game design (that already has work on it) and the studio just have to code it, or you can just ask them for a rough idea of a game and they have to think the game design and other details, then… Please, go ahead and ask for a budget to a studio with a proven portfolio that had done previous multiplayer works working well (important, these should work well and smoothly); If someone anytime ordered to build a game, please tell us how the experience was.
Or if you know any other example in Decentraland, that works smoothly and has recorded gameplay, just tell me and show the gameplay, I will test it myself, I don’t want words nor presentations, I want action, prove your words with the product itself.Also, honestly, I have never seen again in Decentraland, the reactions of people playing those mini-games, that was not play2Earn focused in the start but fun.
Hope this answers some of your concerns, over all, don’t worry for voting yes or no, we can be friends anyway. I need to go, I can continue later.