by 0x9b3ae2dd9eaad174cf5700420d4861a5a73a2d2a (MetaGamiMall)
Should the following $55,400 grant in the In-World Content category be approved?
Abstract
Please watch this 3 min video for a quick understanding of this project:
Meta GamiMall is a gamified metaverse mall. After 19 months of hard work, we have proven that our project can effectively attract high quality brands to Decentraland, and generates relatively large & sustainable traffic.
So next, we want to ask for DCL DAO grant support to continue our project and expand it.
Notice: This is the 2nd submission of the proposal, we made some adjustments based on the current project status and market condition.
Grant size
55,400 USD
Project duration
6 months
Beneficiary address
0xB982A614f11Fa347B44a046B3e5F533CBCF105c8
Email address
Description
Since we introduced our project in a very informative way in our last grant proposal, we learned that not everyone wants to read the long description like we did last time. So this time, we will just short brief the bullet points here, for those who want to check our last proposal, please refer to this link:
What we are?
Video Introduction: https://vimeo.com/817200293?share=copy
Meta GamiMall is a Metaverse mall that aims to become the bridge between players and brands and gather them here in Decentraland. We provide rich experiences from multiple mini-games to the music stages, and we insert advertising in those experiences to make sure that the brands get exposure. You will see various forms of brand advertisements here, some are logos, some direct players to their Twitter or Discord, and some are 3d models of Brandsā products. And in return, brands will provide attractive but limited wearables or NFTs as rewards, and players need to collect enough materials in games to claim the rewards, in this process, they will also notice Brandsā advertisements which is how we bring awareness to brands.
Requested budget cut down?
From 60k to 55k
What brands have we already onboarded to Decentraland? What DCL Community Brands also participated in our event?
Outside brands: Coca-Cola, Meama Coffee, Sensorium, Galxe, Haskkey Dx, CryptoSlot CreatorDAO, MUA, MetaCat, MetaPoly, Polybasic, SalvikFarm, Adshare, TraditionNow
DCl community brands: Decentral Games, MetaViu, WildernessP2E, Knights of Antrom, Soul Magic, BP Farm, Polygonal Mind Golfcraft, Voxboard, Waifumon, Vroomway
How is our traffic? (Based on PlayFab and DCL metrics data)
- Recorded around 9000 unique users in our database
- An average of 230+ daily active users for a half year.
- Most of the time, our concurrent users rank top 2-5 among all Decentraland projects.
- Recently, we saw a maximum of 120 concurrent users due to the MetaMine Season 2.
- Super high average spent time - 6 hrs 23 mins
Why do we need this grant?
To support our daily expanse on keep onboarding brands, maintaining and expanding our traffic, and developing a unified scene to help other DCL community projects create and maintain traffic
Economic Sustainbility
Our project is one of the most promising projects that have the potential of being economically sustainable due to our clear business model, to put it in a simple way, we receive sponsorship from brands like Coca-Cola to join our event. Thus, it is very possible that we can be able to run sustainably in the long term future. We will aim to ask for fewer grants in future, however, this will depend on the macro market, what value can we contribute to the prosperity of Decentraland and the efforts that we spent.
Is our project open-source?
Yes, here is the linkļ¼keep updatingļ¼ GitHub - MetaLiveStudio/MetaGamiMall_GA
Roadmap and milestones
As we mentioned in the beginning, we have already hit some of the roadmaps that we proposed in our last proposal even without further grants. Here is the new roadmap:
Month 1
Develop a coin cap system to put a cap on how many coins can a user get daily.
Develop a resource exchange to help players to exchange coins and other materials
User experience improvements and bug fixing
Month 2
Develop a unified scene with coins to extend our game out of our current lands, and let anyone who has land to be able to deploy it
Business development and start to onboard new brands to MetaMine Season 3
User experience improvements and bug fixing
Month 3
Experimenting with the unified scene with our partners, and testing the effects.
Business development and start to onboard new brands to MetaMine Season 3 and create wearables and advertising content for them
User experience improvements and bug fixing
Month 4
Deploy the unified scene with coins to more than 5 parcels in at least 5 different locations.
Business development and start to onboard new brands to MetaMine Season 3 and create wearables and advertising content for them
User experience improvements and bug fixing
Month 5
Month-long large event MetaMine Season 3
User experience improvements and bug fixing
Month 6
Deploy more of the unified scene and create some customization for some projects.
Migrate to SDK 7
User experience improvements and bug fixing