Wearable RGB-Color (emission/glow)

Currently not in the works but if eye_mat can be implemented it might be worth moving forward to update guidelines later to consider this~ :v:

1 Like

For materials, skins get up to 5 materials. For helmet, I’m wondering if 3 materials would be ok if the 3rd is an eye material, 1) AvatarSkin_MAT, 2) AvatarWearable_MAT or AvatarHair_MAT (for makeup), 3) AvatarMaskEye_MAT.

Should we move the discussion on eye material here since it’s separate from RGB emissions?
Custom Button Eyes Creation - Questions - Decentraland

3 Likes