Wearable RGB-Color (emission/glow)

For materials, skins get up to 5 materials. For helmet, I’m wondering if 3 materials would be ok if the 3rd is an eye material, 1) AvatarSkin_MAT, 2) AvatarWearable_MAT or AvatarHair_MAT (for makeup), 3) AvatarMaskEye_MAT.

Should we move the discussion on eye material here since it’s separate from RGB emissions?
Custom Button Eyes Creation - Questions - Decentraland

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