[DAO: QmfDwGZ] Skins - Should the limit be increased from 5k tris to 6k tris?

by 0xec1213e0b47ff5f7abc12053035e41736464ac3a (CieloCapalini#ac3a)

The new Skins category allows for full body outfits, which by default hides 4 wearable slots (Upper, Lower, Feet, Head).
The information given previously for creations combining these slots is that the limits of each could also be combined. So for these four slots, this would previously give a total of 6k tris, 8 materials and 8 textures.

Given the need to keep DCL running smoothly, 8 mats and textures would be an excessive load, but limiting to 5k tris is the bigger impact here. When you factor in hair and clothing on top of body parts that may still need to be showing, as well as back faces for undersides of clothing that are visible, being able to be freely creative is made difficult.

Leaving the limits as they are discourages people from using the new skins category and instead loading full body outfits into the upper slot and hiding the other slots as they have been doing already, so they can still use up to 6k tris.

  • Yes
  • No
  • Invalid question/options

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Skins - Should the limit be increased from 5k tris to 6k tris?

This proposal is now in status: FINISHED.

Voting Results:

  • Yes 13% 167,209 VP (29 votes)
  • No 87% 1,061,887 VP (2 votes)
  • Invalid question/options 0% 0 VP (0 votes)

Skins - Should the limit be increased from 5k tris to 6k tris?

This proposal has been REJECTED by a DAO Committee Member (0xfe91c0c482e09600f2d1dbca10fd705bc6de60bc)