by 0x5117571b0bec00372ce00870ad8e523c704a78b7 (ExodusGBW)
Should the following $85,000 grant in the In-World Content category be approved?
Abstract
The purpose of this proposal is to support the expansion and improvement of the Decentraland RPG “Exodus: Goodbye World”.
Exodus will support the development of new content as well as place a focus on user acquisition and retention. Exodus will add skills like potion making and farming while also refining the user experience, game’s scene and designs, and expanding already developed content (like mining and fishing) to support more engaging mechanics and multiplayer interactions.
Grant size
85,000 USD in DAI
Project duration
6 months
Beneficiary address
0x5117571b0BEc00372CE00870ad8E523C704a78b7
Email address
Description
Introduction
“Exodus: Goodbye World” (Exodus) is a multiplayer roleplaying game (RPG) aimed towards providing Decentraland users with an engaging as well as rewarding in-world experience. In Exodus, players have a large choice of skills and activities in which they can gather resources, produces new items, earn experience points, earn in-game currency, earn NFTs, trade, and interact with other players. Exodus provides hundreds of hours of activities and content, making it a valuable asset for user retention and engagement.
In 2023, Exodus has reached a net of 8000 all-time accounts created, having a current average of 75 weekly unique users. During that same time, Exodus released a variety of content and hosted several in-world holiday events. To give some examples, in 2023 Exodus released: Player-to-Player trading, Multiplayer Item Dropping, Workshopping Skill, Combat Alpha Content, Player Owned Pets, UI Overhauls, Scene Overhauls. As well, Exodus hosted multiplayer in-world events for: Valentines Day, Easter, Business Week, Exodus’s Birthday, and Thanksgiving. Exodus’s holiday events always offer a boon to player engagement, with past events averaging in around 500 new accounts created per event and 2000 NFTs given out as gameplay rewards. We believe that Decentraland needs engaging games like Exodus in order to retain DAU and drive organic growth. Exodus provides a fun experience where users play can interact with each other for a large number of hours without running out of activities or things to do. Moreover, consistently hosting interactive holiday events helps retain existing and returning users by providing them with consistent updates and content to look forward to.
Check out our socials at: https://X.com/ExodusGBW
Play at: Decentraland
Enhancements
Expanding Exodus by introducing new skills and multiplayer mechanics will further refine Exodus’ ability to attract new users and retain them. With this grant, Exodus will focus on a few primary objectives: Potion Making, Farming, and Multiplayer Enhancements. The introduction of our Potion Making and Farming skills will provide even more hours of content for our players as well as prove our commitment to releasing new content for already existing players. Lastly, we intend to enhance already existing content, like fishing, mining, and woodcutting, to have multiplayer features - this will help make our content more engaging and interactive.
In addition to these enhancements, Exodus plans to be a regular and continuing host of in-world events for a variety of holidays. In the upcoming future, Exodus will be hosting events for Valentines Day, and Easter.
Roadmap and milestones
Our intended content roadmap for the 6 month grant period be as follows. Note that development of features may overlap based on our development and release cycle.
Farming Skill
- Estimated 2 months timeline. Goals include creation of plants and seeds 3D and 2D assets, animations for growing plants, backend programming for skill, front-end integration.
Potion Making Skill
- Estimated 2 month timeline. Goals include creation of potion 3D and 2D assets, backend programming for skill, front-end integration.
Pet Cosmetic Skins
- Estimate 1 month timeline. Goals include creation of alternative pet appearances and integrating the ability of player to choose appearance.
Multiplayer Resource Gathering
- Estimated 2 months timeline. Will make resource gathering a multiplayer experience. Goals include backend updates to keep track of resources and respawning, front-end updates for triggering animations.
We will update the community on a monthly basis as to the progress of each feature. Once completed, we will release the content to be deployed in world within the following month.
We will host in-world events for: Christmas, Valentine’s Day, Easter. We will report user engagement metrics in our grant updates for each event.