by 0x3b5ab003f93273b64b9766991896c24fe4423229
Should the following Tier 4: up to $60,000 USD, 6 months vesting (1 month cliff) grant in the Gaming category be approved?
Abstract
Cooky is a cafe simulator game on DCL where players run their cafes by serving food orders to customer NPCs and earning Cooky coins. Users can reinvest the coins to improve their cafe by buying different in-game assets such as wearables, consumable items, food machines, robot helpers, etc.
All in-game assets are minted as NFTs and can be freely traded in any NFT marketplace. The game is hosted on 3x2 land parcels (-45,106). Our mission with Cooky is to build an open ecosystem that allows users to create their own custom cafes and invite other players to visit and contribute to the success of their cafes.
Grant size
60,000 USD
Beneficiary address
0x3B5ab003f93273B64b9766991896C24fe4423229
Email address
prakhar@indieverse.studio
Description
Cooky is a first-of-its-kind, free-to-play and play-to-earn cafe simulator game on DCL where players fulfil food orders generated by NPCs and earn Cooky coins in return.
Gameplay
In the current version, all players have 3 machines in their cafe, namely Pizza Oven, Burger Maker, and Soda Vending machine. Players are required to input “Raw Material” into these machines to make the final product. Currently, there is a standard “Raw Material” stack that is free of cost and can be used on any of the machines.
Once the raw material is equipped, machines take a few seconds to prepare their respective food items. Users can pick up these items and deliver them to NPCs on their tables to complete their orders. Once the order is completed, NPCs leave Cooky coins on their tables which once collected are added to the player’s coin counter. Players can reinvest their Cooky coins to buy in-game assets from the Cooky marketplace and improve their earnings.
The success of one’s cafe can be measured by the “Popularity Index” which depends on the number of orders the cafe has fulfilled up until now.
Long-Term Vision
We want to build an ecosystem that allows players to create their own custom cafe on the metaverse and invite peers to visit and contribute to the success of their cafe. We will build in-game assets including different food machines, wearables with in-game benefits, customizable table-chair sets, and robots that will help you cater to customers. Players can buy these items using MANA or Cooky coins and equip them in their cafe. We will also launch a bunch of consumable items with temporary in-game benefits.
Along with the diverse in-game assets, we also want to build a co-op mode where players can share their resources and earnings and run a single cafe. Players will have different roles and the cafe’s profits will be divided based on those roles.
Below are the gameplay elements of the game:
Food Machines
- Currently, there are 3 food machines: Pizza Oven, Burger Maker and Vending Machine
- Each machine have a 1:1 ratio of Raw Material input and Food item output.
- In the future, we will launch many more food machines and allow users to buy them from the in-game marketplace
- Users will be able to place new machines and change the location of existing machines
- Machines will also be upgradeable. Upgrades will increase the cost of its food item, holding capacity and it’s speed.
Table-Chair sets
- Currently, there are 4 tables by default. Each table can accommodate a maximum of 4 NPCs
- In the future, players will be able to buy more table-chair sets and place them in their cafe, thus improving the capacity of their cafe
- We will also provide table-chair sets with different designs and capacities (4,6,8 NPCs per table)
Wearables and Consumables
- Currently, we have 2 DCL wearables, a Junior Chef, and a Deputy Chef
- Deputy Chef , when equipped, increases the overall earnings by 10%
- We’ll soon launch Good Luck Cat consumable which increases the inflow of NPCs to the cafe for 5 minutes
- We will launch more wearables/consumables with benefits such as increased tray capacity, faster movement speed, increased inflow of NPC, etc
Robot Helpers
- Robot/NPC helpers will be added in the upcoming updates.
- They will help in serving prepared food items to the NPCs and in equipping raw materials for the food machines
Please note that all the above in-game assets will be minted as ERC-721 NFTs on the Polygon chain
Specification
To take Cooky to the next level and create the features mentioned above we will need to work on it full-time with a team of developers and designers. During this first phase of expansion, we will also do experiments on revenue generation to make the Cooky ecosystem self-sustainable.
Tech Stack
Blockchain and Smart Contracts
- Hardhat
- Solidity
- Infura as provider
- Web3.py
Frontend and Design
- DCL SDK 6 + Typescript
- ecs-scene-utils library
- ui-utils library
- Blender
- Photoshop/Photopea
Backend and Database
- Python
- FastAPI backend
- AWS Lambda
- AWS API Gateway
- AWS SAM
- MongoDB
Others
- Github for code versioning
- Github Actions for CI/CD
- Whimsical/Lucidchart for flow diagramming + mockups
- Discord for communication + Discord bots for internal usage stats alerts
Milestones Achieved:
- Launched on 9 Nov 2022
- Total unique registered users till now: 579
- Total Cooky Coins earned till now: 505268
- Growth of Discord community to 90 members
- Growth of Twitter community to 149 followers
- Launched the leaderboard based on community feedback on 21 Nov 2022
- First wearable airdrop on 30 Nov 2022 to 10 lucky winners
- Launched in-game marketplace with 2 Decentraland wearables on 13 Dec 2022
How it helps the DCL community
- Inflow of new users on DCL to play a cafe simulator game
- Till now we have seen good stickiness on the game, which will result in more time spend and better retention of current and upcoming users on DCL
- Players will be able to design and launch their own Cafe. We will allow them to host their cafe on different parcels which will be beneficial for LAND owners
- Our team of developers will provide continuous reporting of bugs and improvements needed in the SDK 7
- We are developing a series of educational content for beginner developers to learn about DCL’s SDK.
- Out of the total profit earned by Cooky through wearables and in-game sales, 10% will be contributed to DCL treasury
Revenue generation
- Launching ERC-20 token for Cooky coin and doing Token sales for crypto investors
- Wearables and In-game asset sale: 25% of all items sold on the primary marketplace and 2.5% of all secondary sales will go into Cooky treasury
- For hosting one’s cafe on private LAND parcels, Cooky will charge a monthly subscription fee for infrastructure maintenance and updates
Budget Breakdown
Please visit this link.
Personnel
- Prakhar Singhal (Co-Founder, CEO) LinkedIn
- Deepansh Mathur (Co-Founder, CTO) LinkedIn
- Shivansh Singhal aka Slyfernet (Fullstack Dev)
- Dhruv Manral aka Heretic (Designer and developer)
To be hired:
Community Manager and Marketing expert
Part-time 3D artist
Part-time 2D designer
Join Cooky’s discord here.
Cooky is the first game hosted by the Indieverse team on DCL. As a team of game developers and designers, we are looking forward to building casual games on DCL and taking the ecosystem forward. Until now we have been working with B2B clients to bring them to DCL. We created employee onboarding portals, retail showrooms, mini-games, etc. for our clients on DCL. Checkout our projects here. But building games has always been our passion and we love to build for this community. We support decentralized economics in games and the decentralized internet, particularly the decentralized metaverse. We aim to build many more casual games with high-level gameplay, a strong economy, and reward mechanics on DCL.
Roadmap and milestones
Roadmap
Q1 [JANUARY - MARCH]
- Shifting Cooky Cafe to a larger LAND Parcel
- Release 4 more Wearables with different in-game effects
- Release 3 consumable items, on top of the 1 already launched, with different in-game effects
- Release a Table-Chair set which can be bought from the Cooky Marketplace and can be placed on the reserved spot for table
- Release 3 more Food Machines which can be bought from the Cooky Marketplace, with the option to place them on reserved spots
- Bi-Weekly Cooking Parties on a relevant theme at the time
Q2 [APRIL - JUNE]
- Release 4 more Wearables with different in-game effects
- Food Machine upgrade NFTs which will modify the machines and make them unique.
- High-quality raw material launch on Cooky Marketplace
- Bi-Weekly Cooking Parties on a relevant theme at the time
- Launch of ERC-20 token for Cooky coin with withdrawal functionality in the marketplace
- Release of first-generation Robot Helpers. They will help players run their cafe.
Future Plans
- Fully customizable cafe design where players can place their machines, tables, menu board, etc. anywhere.
- Colour theme options for walls and machines to give your cafe a unique look
- Players will be able to invite others to their cafe and order food like an NPC
- Players will be able to deploy their cafe on their own LAND parcels
- Co-op mode: Players can form clans and merge their resources to host a large-scale cafe.