[DAO: QmPEkCx] Exposing root node for more unique wearable designs

by 0x100eb445c9a826fd85c8d4ec4d5aecda418a7a92 (studiosparkles)

We noticed when skinning wearables that we don’t have access to a joint without transforms such as the root node.

This change will allow Decentraland wearable creators to make geometry that follows the characters world space position without inheriting motion from the characters animation.

This will lead to more innovative and unique wearable designs.

Should we request to expose (add a joint) to the root node of the player rig for creators to have access to a non-transforming node?

  • Yes
  • No
  • Invalid question/options

Vote on this proposal on the Decentraland DAO

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Exposing root node for more unique wearable designs

This proposal is now in status: FINISHED.

Voting Results:

  • Yes 99% 83,276 VP (22 votes)
  • No 1% 1 VP (1 votes)
  • Invalid question/options 0% 0 VP (0 votes)

Exposing root node for more unique wearable designs

This proposal has been PASSED by a DAO Committee Member (0xfe91c0c482e09600f2d1dbca10fd705bc6de60bc)

Passed by community vote.