by 0xb2223f4038def8a62a86e3c4b108cdfe00a74c4f (Chillin)
Problem:
Currently there is a max file size of 50mb. Scene limits.
Argument:
Users can get around the limit by splitting their .mp3/.glb/.mp4/.jpg/etc into smaller pieces.
But this costs extra time for developers and can affect the user experience if done incorrectly.
Solution:
Increase the cap to unlimited. LAND is already capped per parcel.
Pretty sure that this limit is actually imposed by Cloudflare which most catalysts use.
Files over 50MB should be hosted outside of the catalysts. If you have a MP3/MP4/JPG/whatever over 50MB, you should put it on a file hosting service and load it from there.
No, it’s not.
Foundation heavily relies on it and won’t move, and others rely on it for DDOS protection and caching to reduce bandwidth (so costs).
Storage is cheap, the problem is bandwidth, actually transfering the stored files, this is extremely expensive (0.09 USD per GB for Amazon, which the Foundation uses).
Cloudflare has servers close to users which cache files, reducing the outgoing bandwidth from the actual storage server and so reducing the cost for the operator.
It should be really easy, it’s just a number in a configuration file.
This is quite important to know about !
Nevertheless if the maximum storage space in a scene is not changed, then the max transfer cost should still stay the same as well.