Collection 'The Six Arms' created by ArtCebola#f3a7 is ready for review!

The Six Arms

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Wearables

The Six Arms

Hey guys I’m still preparing this wearable, so please don’t worry about it yet. It is not done!

Once I finish it I comment here again.

Also, could you review this one too @michi, please?

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The collection has been assigned to michitodd

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For sure, must have been fate haha :v:

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Yes, sure! Legit!! You’ve read my mind haha

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Hi @michi how are you? I’m thinking about creating a new wearable and was wondering if I could use this “spot” that I’ve started in the past that I didn’t upload nothing yet.

The doubt that I have is: can I change the category from Upper_Body to Helmet or Top Head for example??
I suppose it might not be possible, but I still needed to ask!

Thanks in advance!

Hey Cebollitos!
You can actually change the category when you upload your file. What cannot be changed is the rarity and collection name but everything else is ok :ok_hand:

Let me know if I can help further and I’m excited to see what you create. :smiley:

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Awesome, thanks for your reply @michi !

I have another question. My wearable is a whole “Head”!

So I would load it as a “Helmet”. And it would override the “Head” in the Base Body and the “Facial Hair”, the “Hair” and the “Hat” in the Wearables.

Screenshot 2024-08-27 093019

Considering this, how many triangles could the wearable have ??
I was counting something around 6.5k, is that right?

  • Head = 1.5k
  • Helmet = 1.5k
  • Hair = 1.5k
  • Hat = 1.5k
  • Facial Hair = 500

Here is where I got this numbers from:

Thanks again!

Hey @Michi, I decided to upload another item, and keep this one for now.
So I can pick the rarity for the new one too.

Can you help me with the question above? I let you know when I’m uploading the new one too

Hey, sorry I missed the question about tri count.
In the recent update voted by community, even though in builder we can hide categories for selected wearables, the user can now unhide to have overlapping effects. So tri count shouldn’t be altered to avoid issues later on. I need to just double check the existing heads but I believe they were within the tri count for helmet. I need to check via builder and will update with another reply later in the day.

Reminder you can change anything after publishing except rarity and collection name. :hand_with_index_finger_and_thumb_crossed: :cloud:

@Cebollitos checking other heads they were created at 1500 tri count. Let me know how you go!