Hi DCL Support Community,
If you get the error message in red text (in the image below) when publishing a scene, it is probably a browser-related cache issue.
To clear cache properly: close all chrome windows, open new chrome window, clear cache in chrome, close window, open new chrome window.
This should allow you to publish scenes if you have that error.
I was receiving the same error after reducing further tris and all materials. So I started a new scene and added only a “street mailbox” from the asset pack but this also resulted in the same error.
Through attempts to fix, I cleared cache in chrome and started new session with the wallet but this did not resolve the error.
I working on a *.glb model for a scene that contains mesh and armature animations.
I am building for a 2-parcel estate and have the tris at 19,997 and material resolution at 512x512 or 512x256. I have checked the other scene limitations for a 2-parcel estate and I believe everything is within rules. Although when I attempt to publish the scene get this error prompt:
“<xml version=“1.0” encoding=“UTF-8”?>”
(searching this was unhelpful with my current understanding)
Does it appear this error is caused by me going over the scene limitations, or somethings else?