Hey, looks like there are some overlaying faces on the shoes, please adjust the height to the height that base lower body starts. Shotgun and arm clip with leg when walking and still looks very agressive so please alter the design. Ears still apear transparent, try duplicating the faces, bring them a bit back and flip normals. Also you need to add a main asset to the bag since its a top head but the bag is behind the back. Feel free to DM if you need further assistance with these and i’ll happily help you!
Alrighty, updated the mask, hopefulyl its not bugged anymore.
tweaked the shoes and lower body
The upperbody as well a bit, about the gun, added a little bit of color and texture to it, idk if it is still too realistic and mean, I might have to redo it completely and make it like completely blue, yellow and orange
Thank you so much for all of the feedback It’s pretty much my first baby steps in DCL rn
Make sure shoes attatch to leg and the connecting part is only weighted to leg bone, make sure the part of hoodie that connects to the lower body is only weighted to hips bone, make the strap of the bag double sided and can’t see any changes on the shotgun.
Hey, bag strap clipping with arm, bottom of hoodie has some clipping and distortion(make sure its only weighted to the hips bone) and bag also needs a top head so the category is not misleading
Hey everything looks good. Only thing to do is also add a top head to the bag. Chech the example of gloves where they had to add a tiara so it fits the category.
haha thats great. just lower it a bit so it doesnt exceed the 2.4 limit height and maybe scale up the strap and move it a bit to avoid clipping and ill approve asap!