- Description: Become Phetta himself in the metaverse. Enter the Phettaverse.
- Rarity: epic
- Category: helmet
Link to editor
The head currently has 56K tris. You need to reduce the tris to approach the limit about 1k tris before approving.
Hello! I managed to get the model to about 1,700. Would this still be too high or is this an acceptable level? Any lower and I seem to lose form of the model.
It seems when I try to upload my new file with fewer triangles it does not save even if I hit save after.
Well the limits are 1000 tris but max for sure is 1.5k tris for upper body & lower body. Helmet is 1k tris. Shoes are 500 and accesories are max of 500 tris
wow you actually were able to lower it down! Wow! I am impressed to for your work. I like the mouse head a lot haha
Thank you! I hope to bring more of my characters into the metaverse, currently mainly do AR with my 3d work! Also everything i make is in VR
I have the correct triangle amount with the file ready but as I mentioned above whenever I try and replace the current file it will revert back to the previous one. What is the best way to move forward?
You can change the .glb model. What issue are you having changing it? Did you save the changes?
I still see the high poly model in the curators page.
Here is me initially uploading:
And saving a second time as well:
Now if I refresh It will revert back to the high poly one.
Hmm, that’s weird, yes.
Going to look what’s happening.
Yeah, attempted to clear cache as well. I am even getting signature confirmations via Metamask.
Wasn’t sure if maybe it was a file issue, exported the Phetta head as a gltf and new name and uploaded and saved it. Not sure if it’s still not replacing. Can I provide the file here? Or is there a workaround? Seems to be some issue with Decen saving the previous file and caching it.
OH just kidding!! it saved
@emotionull! How are you? Thanks for your insights! We could debug something that was acting weird regarding the properties.
Your models looks OK now. One last thing: Please include in overrides: mask, eyewear, top head. Hides: hair, facial hair, earrings.
Great! Thank you very much! Just updated those as well. Glad that it was able to be debugged and excited to release Phetta into Decen
Please let me know if any further changes need to be made!