MZBRDZ head | MVFW25 : The helmet has an offest ingame and results within the neck. Check the skin weights and make sure only head or/and neck bones affect it. It will also help clean your wearable transformations after you placed it and before rig it. (see images)
MZBRDZ windbreaker | MVFW25 : The tris count limit for upperbody is 1500, can you try reduce the tris count for this wearable?
Also make sure the hip area (the points of contact between lower and upper body) are fully weighted to the hips bone without extra influence ( this will avoid weird disconnections)
I have uploaded new versions of both wearables. Thanks again for the help. These new versions should be an improvement from the previous.
I also noticed that I should have these set to EPIC for the MVFW25 event (Bay informed me of this). Is it possible for you to adjust this on your end? The edition is currently set to LEGENDARY for both. I wasn’t able to adjust.