Hello dear friend, mrVertual describe it very well
OMG! I’ve been trying to figure this out forever…I never put my test items into a collection, therefore never thought to check that menu. Thanks! @MrVertual !
@dao It also looks like the head object itself (either the M_Head_BaseMesh or my own creation (HELMET)), doesn’t properly calibrate to the top of the avatar’s body. There is a serious issue somewhere with the code.
That’s the head sticking out from the avatar’s calf/knee. Also, the avatar’s default head is still there…it should be removed to make room for the head that I have imported as a HELMET.
hello dear friends, thanks for support me
Hey super cool looking helmet! When I see it in the marketplace, I’ll definitely get one! congrats on the approval!
glad to enjoy, thanks dear friend