# Texture and material count

**URL:** <https://forum.decentraland.org/t/texture-and-material-count/13107>\
**Category:** Questions\
**Created:** [July 13, 2022, 8:01pm UTC](https://forum.decentraland.org/t/texture-and-material-count/13107 "2022-07-13T20:01:18Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![George](https://avatars.discourse-cdn.com/v4/letter/g/71e660/32.png) [@George](https://forum.decentraland.org/u/George)\
**Post date:** [July 13, 2022, 8:01pm UTC](https://forum.decentraland.org/t/texture-and-material-count/13107/1 "2022-07-13T20:01:18Z")

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I’ve created a skin with 4 materials and 5 texture images in blender, I made sure there are no extra nodes or hidden materials, on Decentraland builder it reads 11 materials and 8 textures, how can I fix that since the limit is 5 for each?

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**Author:** ![Ahmad\_H](https://avatars.discourse-cdn.com/v4/letter/a/8c91f0/32.png) [@Ahmad\_H](https://forum.decentraland.org/u/Ahmad_H)\
**Post date:** [July 15, 2022, 7:13am UTC](https://forum.decentraland.org/t/texture-and-material-count/13107/2 "2022-07-15T07:13:52Z")

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Merge the objects in blender into least amount of objects possible it should fix the problem

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**Author:** ![George](https://avatars.discourse-cdn.com/v4/letter/g/71e660/32.png) [@George](https://forum.decentraland.org/u/George)\
**Post date:** [July 15, 2022, 7:14pm UTC](https://forum.decentraland.org/t/texture-and-material-count/13107/3 "2022-07-15T19:14:44Z")

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I think this will fix it, I’ll have to remake the UVs cuz objects will have overlapped UVs, appreciate it man
