The collection has been assigned to Yannakis
Just some clipping issues (Both male and female) :

Sorry for late reply, but we don’t seem to be able to properly weight paint it to not clip in emotes, due to changing weights on hands/legs ruins the model when simply walking. Could you advice?
Quite a bit of wing/skirt-like clothes have this issue.
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Just gotta remove weighting of any bones from these parts and only weight paint to left and right leg bones accordingly. For wings they have to be weighted to spine and just bring them a bit back

Updated, should be fine now!
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Hey, still same issue at knee area from back and thighs in front
Uploaded the new version from our artist, hope it works!
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Hey @OasisArcade theres unfortunately still a lot of clipping with the lower body…

Sorry for causing this much trouble, our artist updated the female version, could you check it and if it works, we’ll work on the male one
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Id suggest just making it a bit shorter maybe. Otherwise you need a loopcut at the ankle height and make sure the areas close to each upper leg and leg bones are only affected by that specific bone.

Updated model on female in accordance with Curator’s guidance.
If it fails again, we’re changing the model to be pants instead of skirt.
Still the same… @OasisArcade 
New model for pants uploaded, thumbnail was changed in builder
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Theres a weighting issue with the male one that makes it look like that in builder/backpack and transparent in game. Female is good
I checked in builder and it seems fine
Looks like the armature used is not correct. Please change it to be the same used in the other wearables.
Updated! Hopefully works out fine.
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