the head has way too many materials and textures, the limit is 2 mats and 2 textures.
And also you have to hide the head, right now the neck of the head model is clipping through the weaarable. And the neck of the wearable cannot be just a rectangle, it has to connect with the corresponding vertices on the upper_body neck portion.
Lastly, there seems to be some miscoloring on the right hand of the male hoodie
Hi, we updated the file of the hoodie. Pls take a look.
We’ve tested it in the Editor, there should be no discoloring problem. Not sure how it would display in the testing environment. Pls help to point out the discoloring problem if it’s still there. Thank you~~