Cutter for a Cause ®
Wearables
Chef / Baker Hat
- Description: 50% of proceeds are donated - see pupbusiness.com for details
- Rarity: epic
- Category: hat
Link to editor
Chef / Baker Hat
The collection has been assigned to Yannakis
Hey, looks like youre using a wrong armature which makes it invisible in game.
Okay, I just changed the name of the armature to what it was in stock FBX file and re-uploaded it. Please check it again. Thank you.
Thank you, I will edit this later today.
Okay, just updated it. I deleted the 3 bones. Please let me know if it works now. Thanks.
Still the same. Id suggest downloading the base armature from github and reweighting it. Lmk if you cant find it
I did use one of the reference models from docs.decentraland site here -
And it does have the extra bones that I just deleted
If there’s another place I’m supposed to get the reference models, then it’s not in the documentation
Use the armature from here: avatar-assets/BaseFemale.glb at master · decentraland/avatar-assets · GitHub
Okay, just used it and I uploaded it. Please let me know if it works, thanks.
Perfect. Collection approved. Let me know if you want to change the hair material name to AvatarHair_MAT so it changes according to the avatar hair color selected.
I actually did not know that I should have a separate mesh layer for the hair, so the whole thing is one mesh and I don’t think you’re able to do that.
You can create a material with that name, select the hair faces and assign them to that material. No need to make it a seperate mesh