Hiya, this is my collection OvO
The Doki Doll Face holds 3 mats (one being skin, the other being hair) and 2 textures.
The Cocktail Dress & Shoes holds 2 mats, 2 textures.
The Formal Updo holds 1 mat and 1 texture.
having a look at this the cocktail dress female is currently levitating off the ground. If you can center that to the world axis in your 3D program that should adjust this issue (make sure nex is ok tho when you make this change)
Currently the foot/heel is separated and floating outside the dress. Maybe consider weighting the base of the dress to the heel or foot to avoid clipping when adding a heel.
Sorry one last thing!
My shoes do seem to be levitating but the all transformations are applied and the origin point was in the correct place. I’ve pulled down the shoes a bit past the world grid and they still seem to be floating.
Whaaaaaat! Actually the grey shoes strangely weren’t levitating from memory (I checked this a little while ago). If you want I can also have a look at 3D file and give some direction!